Project Description

Camera Movement & Placement

Camera movement builds tension and is important in telling the story.

  • Eyeline is the level of the eyes, utilized in continuity editing.
  • 180° Rule is a guideline regarding the on-screen special relations between the subject and another subject or object within the scene. There is an imaginary line that divides the action on screen and the camera. The relationship between the action and the camera creates a complete circle.
  • Tilt A technique in which the camera stays at the same position, but rotates up and down in a vertical plane. Tilting the camera results in a motion similar to someone raising or lowering their head to look up or down.
  • Pan A technique in which the camera stays at the same positions, but rotates on a horizontal plane. Panning results in a motion similar to someone turning their head from left to right.
  • Tracking Shot (Dolly shot) any shot where the camera moves alongside the object it is recording. In most cases, directors will mount the camera on a track/dooly to keep this movement smooth rather than bumpy.
  • High-Angle when the camera shoots from a high point looking down. A high-angle shot can make the subject seem vulnerable or powerless when applied with the correct mood, setting and effects.
  • Low-Angle when the camera shoots from a low point looking up. A low-angle shot make the subject look strong and powerful.
  • Close-up A shot that tightly frames a person or an object. A close-up will create a detailed view of the subject.
  • Long Shot A view of a scene that is shot from a distance. A long shot can make people appear as indistinct shapes or capture a landscape or skyline.
  • Extreme Close-up Any shot that zooms in very close to a particular part of the subject, such as eyes, hands, mouth, etc. These shots are very intense, so use them sparingly.