Lighting2018-11-07T02:06:53+00:00

Project Description

Lighting

Lighting transforms a 2D image into a 3D image:

  • Contrast is a range of tones between pure white and pure black. Low contrast images have a short range and appear stark. Contrast is important. Shadows are as important as the highlights.
  • Overblown lighting flattens the image and erases details of the face.
  • Tungsten lighting is 3200K and produces yellow/red color.
  • Daylight lighting is 5400K and produces blue toned color.
  • Florescence lighting is green and the bulb flickers and the camera sees the flicker.
  • LED lighting is white and a clean light.
  • Three-point lighting using three lights to illuminate the shot’s subjects and control shadow and highlights.
  • Key light: The principle light source, which shines directly on the subject.
  • Fill light: The softer, less bright light shining on the subject from a side-angle. This light is used to balance the key light by elimination the shadowed surfaces it creates. In some situations, a reflector can be used as a substitute for an actual light.
  • Backlight (shoulder light): A light shone from behind to help separate the subject from the background.

Control Light through the camera

  • F-Stop a lens setting that determines exposure. It also determines the focus of the subject’s surroundings.
  • ISO Speed The international standard measurement of a camera’s sensitivity to light.